

The thing I didn’t like about it was that it almost replaced part of the game. I will say the thing I liked about the cow level was that it wasn’t just fluff there was stuff that you could do there that actually had purpose within the game. But if we have something, I can assure people will be happy with it. I really like the idea of secret stuff that Diablo II put forward, but it’s not the kind of thing we would decide this early. Wilson: We don’t really know at this point.

My favorite! What role will it play in Diablo III? Well, in 2008 Jay Wilson who is a really important guy at Blizzard, said something along these lines: So as you can see not only is there a cow level in Diablo III it’s probably filled with pink teddy bears and teal unicorns. In Diablo 3, all we have to do is take a look into the game files to see what’s lurking beneath the depths of hell… and what do we find? Nothing other than pink and teal unicorns, teddy bears and angry looking cows! In the original Starcraft Blizzard enabled the cheat code “there is no cow level” to reaffirm the lack of a cow level. In Diablo 3 we don’t have much information yet how to get to the cow level but we’re pretty damn certain it exists. In Diablo 2 the cow level was used by some players to gather gems and to just have fun. If I had a penny for every e-mail, instant message and text message with people asking me: “how do I get to the secret cow level” I’d be… well I wouldn’t be rich, but I’d have some pennies.
